Seeing how others reason about the problem can be useful for helpers, and it will certainly be useful to those searching for the solution in the future. If you ask multiple places, think about providing links to the various places the questions are asked. Use the least inflammatory language you can to express your point.Īnd don't forget the Blender manual itself. If the community is helping you, try helping others too! The best way is to browse the "New" posts for unanswered questions and see if you can help.ĭo not make mean comments or give unsolicited harsh criticism. Please be respectful that everyone has a different level of Blender experience, and all Blender users are welcome to post here. By making a detailed report, you can help the Blender team identify and fix the bug! Posting your complaint on Reddit is unlikely to get help. If the bug persists and you can reliably reproduce it, check out this guide for reporting bugs. Make sure you are running the latest version - it might have the fix! If you are sure you are doing everything correctly, but Blender is crashing, freezing, corrupting your files, etc – this is a bug. If you need to include someone else's art as a reference, add it as a link rather than an image in your top level post.įeedback requests and tutorials should be posted to r/blender instead. This includes vague requests like "What can I improve?" All posts must be focused on a specific problem you've encountered. When you have figured out the solution, please mention it in the comments if it is not already there.Īlso, apply the "Solved" flair so others know that the problem is resolved!Ĥ) No artwork, tutorials, and feedback requestsĭon't post finished art or tutorials. If images can help explain your problem, use clear, uncropped screenshots, not phone photos. Summarize your problem in the title, but add additional details- text, images, links- in the post body or in comments.
If you link a video, provide a time stamp. Try adding a link to file so helpers can investigate issues you wouldn't know to. Explain what you've already tried and what went wrong. Try to find a solution by looking it up online – most issues can be resolved this way!ĭoing your own research will save everyone time, and help you learn faster!ĭescribe your goals in detail. Please be considerate to the mods and the helpers and add your unsolved flair, and change it to solved when your question has been answered. If you mark your post as solved, please also post the solution if it is not already in the comments. Please use the solved and unsolved flairs appropriately. I know the post sounds a little here and there, which is why I have added comments with the screenshots, so hopefully they will clear up any confusions you may have with my explanation or logic.Help and questions for Blender, a great, open source, free 3d application. I have tried subdivide by right-clicking on the vertex that needs the most help and using the subdivide option from that menu, but it doesn't do anything. Problem is, I am not able to add more vertices. What I think should work: Adding more vertices to the parts of the icing that are sticking out so that I have more points to play with and get the desired effect. I read a tip to switch off Snap to inspect the issue and move the offending vertex manually, so that is why you will see the Snap feature being switched off in the screenshots. Things I have tried: changing thickness, changing offset, moving the vertices of the donut inwards where the clipping was happening (I quickly undid these changes because I wasn't sure how the final result would look if I did that), tried Snap -> Face Project -> Project Individual Elements and Snap -> Face Nearest and Face Nearest is what brings the vertices closer to the donut.
I am not able to find many resources that have been helpful in rectifying this issue, maybe because of the newer version? The problem: the icing is not snapping correctly and is clipping through the donut. I started Blender yesterday and I've been following the donut tutorial and it's been a bed of roses up until the clipping part because I am using Blender 3.4 and Andrew is using an older version, I believe.
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